List of clothes in the game. The way to get them is possible in various ways: by purchasing, gaining experience, or by completing missions.
Item power is a random value depending on our experience level. The higher the level of experience we have, the greater the chance we have of getting a better quality item with a higher power. Power increases both Armor and the rest of the item's stats listed below. These stats are given by default for the item's lowest power.
Unique items are items dropped only by the enemy listed in the "Loot" tab . This item is unavailable from an random drop, and has inflated stats compared to the rest of the items, and has a unique effect that distinguishes this item from others.
Clothes[]
Icon | Name | Required Body | Armor | Statistics at Power 1 | Loot |
---|---|---|---|---|---|
Undershirt | 1 | 1 | |||
Konohamaru outfit | 1 | 3 | |||
Konoha blouse | 2 | 5 | |||
T-shirt | 2 | 7 | |||
Mizuki Jacket | 3 | 15 | +5 Energy, +15 physical damage
Mutation increases by 10%. |
||
Black jacket | 3 | 10 | +2 Chakra, +5 non-physical damage | ||
Chouji's sweatshirt | 4 | 13 | +15 Health, +10 physical damage | ||
Green Jacket | 4 | 15 | +20 Barrier, +15 ranged damage | ||
Hinata's sweater | 5 | 17 | +5 Chakra, +15 non-physical damage | ||
Rock Lee sweatshirt | 5 | 30 | +10 Energy, +30 physical damage
Physical damage increased by 10%. |
||
Sasuke T-shirt | 6 | 20 | +8 Chakra, +15 non-physical damage | ||
Haku's outfit | 6 | 40 | +10 Energy, +30 ranged damage
Ranged damage increased by 10%. |
||
Shino sweater | 7 | 25 | +12 Chakra, +20 ranged damage | ||
TenTen sweater | 7 | 27 | +12 Energy, +20 ranged damage | ||
Obito sweatshirt | 8 | 29 | +13 Chakra, +20 non-physical damage | ||
Yahiko sweatshirt | 8 | 30 | +25 Barrier, +25 non-physical damage | ||
TenTen sweater | 9 | 50 | +20 Energy, +40 ranged damage
Ranged damage increased by 10%. |
||
Neji's jacket | 9 | 50 | +20 Chakra, +40 non-physical damage
Maximum energy increased by 10%. |
||
Kankurou sweater | 10 | 38 | +15 Energy, +25 ranged damage | ||
Assassin's robe | 10 | 40 | +20 Energy, +25 ranged damage | ||
Kabuto shirt | 11 | 55 | +50 Health, +0.3% critical strike chance
Health regeneration increases by 10%. |
||
Sakura dress | 11 | 45 | +30 Health, +0.1% chance to block | ||
Kimmimaro's outfit | 12 | 60 | +30 Energy, +0.5% critical strike chance
Physical damage increased by (Health Lost / 5). |
Kimmimaro | |
Breastplate | 12 | 48 | +35 Barrier, +0.3% chance to block | ||
Blue T-shirt | 13 | 70 | +30 chakra, +50 non-physical damage
Non-physical damage increased by 10%. |
||
Sound outfit | 13 | 53 | +23 Energy, +0.1% chance to dodge | ||
Kakashi's jacket | 14 | 56 | +24 Energy, +30 physical damage | ||
Robber's clothes | 14 | 58 | +40 Barrier, +30 physical damage | ||
Karate outfit | 15 | 60 | +25 Energy, +30 physical damage | ||
Temari outfit | 15 | 80 | +35 Energy, +50 ranged damage
Ranged damage increased by 10%. |
||
Nagato jacket | 15 | 65 | +25 Chakra, +35 non-physical damage | ||
Armored parts | 16 | 68 | +45 Barrier, +0.3% chance to block | ||
Chojuro vest | 16 | 90 | +40 Energy, +0.5% chance to dodge
Maximum chakra increases by 10%. |
||
Gaara's vest | 17 | 73 | +27 chakra, +40 ranged damage | ||
Vest | 17 | 75 | +50 Health, +0.3% chance to block | ||
Bandit's vest | 18 | 78 | +27 Energy, +40 physical damage | ||
Hinata's sweatshirt | 18 | 80 | +27 Chakra, +40 non-physical damage | ||
Sasuke's outfit | 19 | 100 | +40 Chakra, +0.5% critical strike chance
Non-physical damage increases by (Crime Points) points. |
Sasuke - Orochimaru Hideout | |
Pirate outfit | 19 | 85 | +28 Energy, +0.3% dodge chance | ||
Kiba's sweatshirt | 20 | 88 | +55 Health, +40 physical damage | ||
Kakuzu cover | 20 | 100 | +80 Barrier, +0.5% chance to block
Gain 50% more ryo when killing an enemy. |
Kakuzu | |
Kimono Shizune | 22 | 93 | +28 Chakra, +45 ranged damage | ||
Chiriku outfit | 22 | 110 | +45 chakra, +60 physical damage
Maximum chakra increases by 10%. |
Chiriku | |
Kimono | 24 | 98 | +0.3% chance to block, +45 physical damage | ||
Guren coat | 24 | 120 | +50 chakra, +60 non-physical damage
Maximum barrier increases by 10%. |
||
Shino jacket | 26 | 104 | +29 Chakra, +45 non-physical damage | ||
Naruto jacket | 26 | 108 | +60 Health, +45 Non-Physical Damage | ||
Deidara's outfit | 28 | 130 | +55 chakra, +70 non-physical damage
Projectile range increased by one meter. |
||
Chouji's armor | 28 | 130 | +85 Health, +70 physical damage
Maximum health increases by 10%. |
||
Armored vest | 30 | 118 | +30 Energy, +0.5% chance to block | ||
Samurai armor | 30 | 120 | +30 Energy, +0.5% chance to block | ||
Neji's outfit | 32 | 140 | +60 Energy, +75 physical damage
Energy regeneration increases by 10%. |
Neji | |
Monk's robe | 32 | 125 | +30 Energy, +0.6% chance to block | ||
Jashin's robe | 35 | 128 | +65 Health, +0.6% critical strike chance | ||
Sound robe | 35 | 150 | +65 Chakra, +0.5% critical strike chance | Role: Sound Four | |
Orochimaru's outfit | 38 | 150 | +65 chakra, +80 non-physical damage
30% chance to respawn on death. |
Orochimaru | |
ANBU vest | 38 | 150 | +65 Chakra, +0.5% chance to block | Role: ANBU | |
Akatsuki cloak | 38 | 150 | +100 non-physical damage, +0.5% critical strike chance | Role: Akatsuki | |
Kumo vest | 40 | 130 | +32 Energy, +50 ranged damage | ||
Mifune Vest | 40 | 155 | +65 Energy, +80 physical damage
Physical damage increases by 10%. |
Mifune | |
Aoi outfit | 43 | 135 | +33 Energy, +55 ranged damage | ||
Ino Outfit | 43 | 160 | +70 chakra, +85 non-physical damage
Chakra regeneration increases by 10%. |
Ino | |
Hyoton Coating | 45 | 142 | +34 Chakra, +55 non-physical damage | ||
Gaara's coat | 45 | 170 | +75 chakra, +3.5% chance to block
30% chance to ignore damage taken. |
Gaara | |
Tsunade vest | 48 | 170 | +100 Health, +0.5% chance to block
Health regeneration increases by (Age / 3)%. |
Tsunade | |
Jiraiya's coat | 48 | 175 | +75 Energy, +0.5% chance to dodge
Maximum natural energy increases by (Natural damage / 100) points. |
Jiraiya | |
Sennin's coat | 50 | 150 | +75 Barrier, +0.6% chance to block | ||
Hiruzen armor | 50 | 180 | +0.6% chance to block, +95 physical damage
For 5 seconds, we gain armor equal to 15% of the last damage received. |
Edo Hiruzen | |
Mei's outfit | 53 | 155 | +37 chakra, +65 non-physical damage | ||
Minato coat | 53 | 158 | +0.7% chance to dodge, +95 ranged damage
Movement speed increases by 10m/s. |
Edo Minato | |
Blue armor | 55 | 162 | +0.7% chance to block, +65 physical damage | ||
Shikamaru Vest | 55 | 185 | +80 Chakra, +100 ranged damage
Ranged damage increases by (Chakra Regen). |
Shikamaru | |
Obito's coat | 58 | 190 | +100 non-physical damage, +0.8% dodge attack chance
Dodge regenerates 2% of maximum health. |
Obito | |
Oonoki's robe | 58 | 170 | +45 Energy, +70 ranged damage | ||
Tobirama armor | 60 | 195 | +85 Chakra, +0.8% dodge chance
Non-physical damage increases by 10%. |
Edo Tobirama | |
Hashirama's armor | 60 | 195 | +115 Health, +0.8% chance to block
Health regeneration increased by (Health Lost / 5). |
Hashirama | |
Madara's armor | 60 | 195 | +100 Non-Physical Damage, +100 Physical Damage, +100 Ranged Damage
Chakra regeneration increased by (Health Lost / 10). |
Edo Madara | |
Chakra cloak | 63 | 180 | +50 chakra, +80 non-physical damage | ||
Rikudo coat | - | 300 | Must be Juubi's Jinchuuriki to wear. +250 Health, +250 Chakra
Health regeneration increased by (1/5 Maximum Health) points. |
Juubi Jinchuuriki | |
Robe of the Sage | 65 | 185 | +55 Chakra, +0.9% dodge chance | ||
Edo Tensei coat | 68 | 190 | +85 Barrier, +0.9% dodge chance | ||
Kaguya's outfit | 70 | 210 | +90 chakra, +105 ranged damage
We are immune to health and chakra regeneration blockade. |
Kaguya | |
Toneri's outfit | 73 | 215 | +90 Energy, +1% chance to dodge
Chakra regeneration increased by (Missing chakra) points. |
Toneri | |
Otsutsuki cloak | 76 | 195 | +110 Barrier, +1% chance to block | ||
Naruto Coat | 78 | 220 | +95 Chakra, +1% dodge chance
Maximum health increased by (Current chakra / 3) points. |
Naruto | |
Kinshiki's outfit | 80 | 230 | +98 Chakra, +110 non-physical damage
Physical damage increased by (Current chakra / 3) points. |
Kinshiki | |
Momoshiki's outfit | 80 | 230 | +98 Energy, +110 physical damage
Walking regenerates 2% of maximum chakra. |
Momoshiki | |
Mecha armor | 83 | 235 | +130 Barrier, +1% Chance to Block
Armor increased by 15% barrier. |
Mecha Naruto | |
Shojoji's vest | 85 | 240 | +130 Health, +115 physical damage
Killing any unit regenerates 5% of your maximum health. |
Shojoji | |
Kimono Mitsukiego | 88 | 245 | +100 Energy, +115 ranged damage
Mutation tolerance increases by (Maximum Natural Energy / 3)%. |
Mitsuki | |
Konohamaru outfit | 90 | 250 | +140 Barrier, +1.2% chance to block
Non-physical damage increases by 10% |
Konohamaru | |
Jiton coating | 93 | 220 | +70 Chakra, +1.2% critical strike chance | ||
Boro armor | 95 | 260 | +150 Health, +1.3% chance to block
If you don't take damage in the next 5 seconds, you regenerate all health. |
Boro | |
Emna's robe | 98 | 265 | +105 Energy, +120 physical damage
Each paralysis paralyzes for an additional 5 seconds, dealing (Lvl Kekkei Genkai) damage. |
Enma | |
Fox armor | 100 | 230 | +120 Barrier, +100 ranged damage | ||
Bijuu armor | 104 | 235 | +80 Chakra, +100 non-physical damage | ||
Gelel armor | 108 | 240 | +135 Barrier, +1.3% critical strike chance | ||
Kara Robe | 110 | 280 | +110 chakra, +130 physical damage, +130 non-physical damage, +130 ranged damage | Role: Kara | |
Jigen's robe | 110 | 280 | +110 Chakra, +1.5% dodge chance
We are immune to negative dimensional effects. |
Jigen | |
Susanoo armor | 115 | 300 | +130 Chakra, +3% Chance to Block, +175 Health
We are immune to lowering the value of armor and barrier. |
Forge | |
Kawaki's shirt | 118 | 285 | +115 Energy, +130 Non-Physical Damage, +130 Physical Damage, +130 Ranged Damage
Loss of health and health regeneration per Kama level is disabled. |
Kawaki | |
Boruto jacket | 118 | 285 | +115 Chakra, +130 Non-Physical Damage, +130 Physical Damage, +130 Ranged Damage
Loss of health and health regeneration per Kama level is disabled. |
Boruto | |
Sarada's outfit | 118 | 285 | +160 Barrier, +130 Non-Physical Damage, +130 Physical Damage, +130 Ranged Damage
Accuracy increases by 15%. |
Sarada | |
Eternal robe | 120 | 260 | +100 Chakra, +100 Energy | ||
Poisonous armor | 123 | 290 | +120 Chakra, +1.6% dodge chance
Mutation increases by 10%. |
Orochimaru | |
Konohamaru vest | 125 | 295 | +140 non-physical damage, +140 ranged damage, +1.6% chance to block
Maximum chakra increases by 10%. |
Konohamaru | |
Isshiki's robe | 128 | 300 | +125 Energy, +125 Chakra, +1.7% Dodge Chance +1.7% Block Chance
Loss of health and health regeneration per Kama level is disabled. |
Isshiki | |
Ronin kimono | 130 | 280 | +110 Energy, +1.5% critical strike chance | ||
Uchiha cape | 134 | 285 | +110 Chakra, +120 Non-Physical Damage, +120 Ranged Damage | ||
Night Armor | 138 | 290 | +150 Barrier, +1.6% Chance to Block, +1.6% Chance to Dodge, +1.6% Chance to Crit | ||
Code vest | 140 | 315 | +180 Health, +135 Chakra, +150 Non-Physical Damage, +150 Ranged Damage
Loss of health and health regeneration per Kama level is disabled. |
Code | |
Armor of Light | 142 | 330 | +200 Barrier, +150 Chakra, +150 Energy, +5% Block Chance
Reduces the chance of black smoke spawning by 25%. |
Forge | |
Armor of Blood | 145 | 350 | +160 Chakra, +160 Energy, +150 Non-Physical Damage, +150 Physical Damage, +150 Ranged Damage
Radiation health loss reduced by 25%. |
Factory | |
Sasuke Vest | 150 | 340 | +145 Chakra, +180 Non-Physical Damage, +180 Ranged Damage, +2% Critical Attack Chance
Below 50% of maximum chakra, chakra regeneration doubles. |
Sasuke | |
Naruto Vest | 155 | 365 | +230 Health, +150 Chakra, +200 Non-Physical Damage, +200 Physical Damage
Below 50% of your maximum health, health regen is doubled. |
Baryon Naruto |