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*In E mode, we can deal damage to teammates.
 
*In E mode, we can deal damage to teammates.
 
*Killing a party member gives us all of his ryo and increases the chance of all items dropping to 90%.
 
*Killing a party member gives us all of his ryo and increases the chance of all items dropping to 90%.
*Every 30 non-physical damage adds 1 chakra point.
+
*Every 100 non-physical damage adds 1 chakra point. Max 1000 bonus chakra.
 
{| border="0" cellspacing="1" cellpadding="1" style="height:0px;width:0px;" class="article-table"
 
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|[[File:1kp.png|right]]
 
|[[File:1kp.png|right]]

Revision as of 00:07, 5 December 2020

The Hoshigaki clan is an advanced clan that, using its murderous calm and composure, can deal damage in the least expected moment. Being called a tailless beast he spreads terror among other shinobi.

  • In E mode, we can deal damage to teammates.
  • Killing a party member gives us all of his ryo and increases the chance of all items dropping to 90%.
  • Every 100 non-physical damage adds 1 chakra point. Max 1000 bonus chakra.
1kp

Without water reach, non-physical damage is increased by (Lvl Suiton * 15) points.

2pp (1)

Within water, physical damage is increased by (Lvl Suiton * 15). Character speed increases drastically and attack speed is increased by (Lvl Suiton * 3) ms.

Icon Name Description Chakra Range W/C
1kgh
Dochu Senko

We hide underground with weapons for 10 seconds, attacking everything within 2 meters, dealing (Physical damage) damage.

Original effect: While underground, we are immune to physical damage and projectiles.

30 2 0/30
2kcs
Sameodori

We create an area of ​​water that moves with us. Objects within the water area melt, losing (Lvl Suiton * 15) health every second. 

20/sec

10 0/10
3kc
Senshokuko

We target sharks at all objects in range at once, dealing (Lvl Suiton * 25) damage to each of them.

100 10 0/10
2kc (1)
Dai Bakusui Shoha

Crush all objects in range with waves, dealing (Lvl Suiton * 25) damage.

100 10 0/3
5kc (1)
Daikodan

We create a huge shark by directing it to a specific place, dealing (Lvl Suiton * 50) + (Non-Physical Damage of the opponent) damage to all objects within 5 meters.

100 Max 0/5
6abc
Suiro

We cover ourselves with a water barrier for the next 15 seconds, unable to perform attacks and movement during this time, thus becoming immune to damage and finishers.

300 1 3/60