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Technique training is an opportunity to improve our jutsu by adding special effects. There are also mythical techniques that we acquire with empty scrolls.

Jutsu Power[]

The power of a technique determines the degree of learning of a given technique. The maximum power of power is our current level of experience. We can increase the power of a technique by using technique, receiving technique experience points. Power increases the damage of your technique by (Power * 5) points.

Jutsu uniqueness[]

This is a degree of technical improvement. Each rank increases technique damage, but increases the chakra cost of the technique.

1. Normal - White  []

This is the basic form of technique available when learning a technique. Contains base damage value and base chakra cost.

2.Improved - Blue[]

A developed form of technique that adds 5% damage.

3.Rare - Yellow[]

A unique form of technique that adds 10% damage.

4. Legendary - Bronze[]

A legendary form of technique that adds 15% damage.

5.Original - Green[]

The original form of a technique that adds 20% damage. In some techniques, it adds a special effect.

6. Cursed - Violet[]

A cursed form of technique that adds 30% damage. Using it takes 10% of your maximum health.

Jutsu Developing[]

Each technique can be upgraded to a maximum of +15. Each + increases technique damage by 2%. A chance to develop the technique:

1-3: 90%. 100% with Improved Uniqueness. 

4-6: 80%. 100% with Improved Uniqueness. 

7-8: 60%. 100% with exceptional uniqueness. 

9-11: 40%. 100% for legendary uniqueness. 

12-15: 30%. 100% with original uniqueness.

Developing jutsu effects[]

One technique can have three effects at the same time, and only if the technique's cooldown is at least 3 seconds. The effect triggers each time we use an improved technique. Each effect can be improved up to 100 times.

The first effect slot is available from the start.

The second effect slot is only available for Rare Unique.

The third effect slot is available for Legendary Unique.

Icon Effect
Ba
Barrier increased by (Effect * 15) points for 10 seconds.
Pan
Armor increased by (Effect * 15) points for 10 seconds.
Rz
Health regeneration increased by (Effect * 15) points for 10 seconds.
Rc
Chakra regeneration increased by (Effect * 10) points for 10 seconds.
En
Maximum energy increased by (Effect * 10) for 10 seconds.
Reg (1)
The technique regenerates (Effect * 15) health.
P
Running speed increased by (0.1m / s * Effect) for 10 seconds.
Breg
Maximum health increased by (Effect * 15) for 10 seconds.
Obcz (1)
Non-physical damage increased by (Effect * 15) points for 10 seconds.
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