List of pants in the game. The way to get them is possible in various ways: by purchasing, gaining experience, or by completing missions.
The power of the item is a random value depending on our level of experience. The higher the level of experience we have, the more chance we have to get a better quality item with a higher power. Power increases both Armor and the rest of the item's stats listed below. These stats default to the lowest item power.
Unique items are items that drop only from the enemy listed in the "Capture" tab. This item is unavailable from a random drop, and has a unique effect that distinguishes this item from others.
Icon | Name | Required Body | Armor | Statistics at Power 1 | Loot |
---|---|---|---|---|---|
Torn trousers | 1 | 1 | |||
Shorts | 1 | 3 | |||
Old pants | 2 | 5 | |||
Mizuki Pants | 3 | 15 | +15 Health, +15 physical damage | Mizuki | |
Black pants | 4 | 8 | +0.1% Chance to Block, +5 Non-Physical Damage | ||
Kankurou pants | 4 | 10 | +3 Energy, +5 ranged damage | ||
Haku pants | 5 | 25 | +10 Chakra, +20 non-physical damage | Haku | |
Red shorts | 5 | 15 | +5 Energy, +5 physical damage | ||
Sound pants | 7 | 17 | +20 Barrier, +0.2% chance to dodge | ||
Pants of youth | 8 | 20 | +7 Energy, +10 physical damage | ||
Orange pants | 10 | 23 | +7 Chakra, +10 non-physical damage | ||
Gaara trousers | 12 | 40 | +0.3% chance to block, +25 ranged damage | Gaara | |
Warrior shorts | 14 | 26 | +7 Energy, +0.4% critical strike chance | ||
Durable pants | 16 | 28 | +30 Barrier, +0.4% dodge attack chance | ||
Protected pants | 18 | 30 | +0.5% chance to block, +15 physical damage | ||
Monk pants | 20 | 33 | +8 chakra, +15 physical damage | ||
Sora's pants | 20 | 50 | +15 chakra, +30 physical damage | Sora | |
Samurai pants | 23 | 38 | +9 Energy, +20 physical damage | ||
Karate pants | 26 | 40 | +40 Barrier, +20 physical damage | ||
Puppeteer Pants | 29 | 43 | +20 ranged damage, +0.5% chance to dodge | ||
Steel pants | 31 | 45 | +0.5% chance to block, +20 physical damage | ||
Rock pants | 33 | 48 | +35 Health, +0.5% critical strike chance | ||
Rock Lee pants | 35 | 50 | +12 Energy, +25 physical damage | ||
Naruto pants | 38 | 53 | +45 Health, +25 Non-Physical Damage | ||
Orochimaru pants | 41 | 70 | +25 Chakra, +50 ranged damage | Orochimaru | |
Shogun pants | 43 | 58 | +50 Barrier, +30 physical damage | ||
Madara's pants | 45 | 80 | +30 chakra, +0.5% chance to dodge, +0.5% chance to critical attack, +0.5% chance to block | Edo Madara | |
Chakra pants | 48 | 63 | +14 Chakra, +30 non-physical damage | ||
Gai pants | 50 | 85 | +30 Energy, +50 physical damage | Maito Gai | |
Plate pants | 53 | 68 | +0.8% critical strike chance, +35 ranged damage | ||
Obito shorts | 57 | 70 | +35 Chakra, +55 non-physical damage | Obito Jinchuuriki | |
Sennin pants | 61 | 74 | +60 Health, +40 Non-Physical Damage | ||
Sasuke pants | 64 | 90 | +35 Energy, +0.8% chance to dodge | Sasuke Uchiha | |
Navy pants | 67 | 78 | +70 Health, +45 physical damage | ||
Minato pants | 70 | 83 | +70 Barrier, +50 ranged damage | ||
Shadow Pants | 74 | 85 | +18 Chakra, +1% dodge chance | ||
Kinshiki's pants | 78 | 100 | +40 Chakra, +70 non-physical damage | Kinshiki | |
Momoshiki's pants | 78 | 100 | +100 Health, +70 physical damage | Momoshiki | |
Mecha Pants | 80 | 105 | +40 Energy, +1.2% chance to block | Mecha Naruto | |
Golden Pants | 83 | 90 | +23 Chakra, +55 Physical Damage | ||
Gelel pants | 85 | 96 | +100 Barrier, +60 Physical Damage | ||
Susanoo pants | 88 | 150 | +150 Health, +3% Dodge Chance, +80 Chakra | Forge | |
Delta pants | 90 | 120 | +50 Energy, +50 Chakra | Delta | |
Poisonous pants | 93 | 130 | +60 Chakra, +1.6% dodge chance | Orochimaru | |
Isshiki's pants | 95 | 150 | +120 Health, +65 Chakra, +65 Energy | Isshiki | |
Blue Pants | 98 | 115 | +120 Barrier, +35 Energy | ||
YinYang pants | 100 | 120 | +40 Energy, +40 Chakra | ||
Pants of Light | 105 | 180 | +180 Health, +180 Barrier, +90 Chakra, +90 Energy
Reduces the chance of black smoke spawning by 25%. |
Forge | |
Pants of Blood | 110 | 200 | +100 Chakra, +100 Energy, +100 Non-Physical Damage, +100 Physical Damage, +100 Ranged Damage
Radiation health loss reduced by 25%. |
Factory |