List of weapons in the game. The way to get them is possible in various ways: by purchasing, gaining experience, or by completing missions. Also note that the weapon drops after death.
Unique items are items dropped only by the enemy listed in the "Loot" tab . This item is unavailable from an random drop, and has inflated stats compared to the rest of the items, and has a unique effect that distinguishes this item from others.
Contents
Secondary Weapons
Worn on the right hand.
Icon | Name | Required Level | Unique effect | Loot |
---|---|---|---|---|
Scientific Tool | 0 |
By selecting a target, we collect information about the last used target technique. The U button will trigger the saved technique immediately. Can be used every 10 seconds. |
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Missile Gauntlet | 10 | Ranged throws regenerate 1/10 of your current health. | ||
Bandages | 25 | Increases physical damage by (Lvl TaiJutsu * 5). | ||
Zabuza armlet | 35 | Increases non-physical damage by (Lvl Suiton * 30). Attack speed increased by 50ms. | Zabuza | |
Haridoku | 50 | Increases distance damage by (Lvl BukiJutsu * 5). | ||
Sasuke armlet | 50 | Increases non-physical damage by (Lvl Raiton * 30). Attack speed increased by 100ms. | Sasuke - Hospital | |
Rock Lee's shoulder pad | 100 | Increases physical damage by (Lvl TaiJutsu * 30). Attack speed increased by 150ms. | Maito Gai | |
Armored Arm | 150 | Armor increased by (Lvl Kekkei Genkai * 5). | ||
Battery | 185 | Barrier increased by (Lvl Kekkei Genkai * 5). | ||
Enton | 130 | Our attacks set enemies on fire, dealing 1/10 damage for 5 seconds. | Sasuke - Iron Country | |
Mecha receiver | 150 | Barrier increased by (Lvl Kekkei Genkai * 30). | Mecha Naruto | |
Benihisago | 200 | When used on a cursed enemy, it kills him immediately, and seals his chakra in Benihisago. Sealed chakra points go to the maximum value of our chakra. | Indra | |
Kohaku no Johei | 230 | If the opponent is unconscious, we drain Bijuu from him, depriving him of Bijuu. Disappears after use. | Hagoromo | |
Toad Shield | 250 | Armor increased by (Lvl Kekkei Genkai * 30). | Kashin Koji | |
Icha Icha Paradaisu | 0 | The first part of the book in the Icha Icha series. Increases the chance of a dodge and block by 2%. Available from the age of 13. | ||
Icha Icha Baiorensu | 0 | The second part of the book from the Icha Icha series. Increases the chance of a dodge and block by 3%. Available from 16 years of age. | ||
Icha Icha Takutikusu | 0 | The third part of the Icha Icha series books. Increases the chance of a dodge and block by 5%. Available from 18 years of age. | ||
A Tale of a Brave Ninja | 0 | Jiraiya's first legendary book. Increases the chance of a dodge and block by 10%. Available from the age of 21. |
TaiJutsu weapons
Worn on the left hand. The use of melee attacks trains the level of TaiJutsu. TaiJutsu attacks are stronger, but slower than KenJutsu attacks.
Icon | Name | Required Level | Damage | Description | Loot |
Gloves | 1 | 30 | |||
Bandit's gloves | 5 | 50 | |||
Haku gloves | 10 | 150 | Our attacks freeze the enemy, reducing his movement and attack speed by 30% for 3 seconds. | Haku | |
Black Gloves | 15 | 85 | |||
Ice Blades | 20 | 250 | Our attacks freeze the enemy, reducing his movement and attack speed by 30% for 3 seconds. | Haku | |
Assassin's gloves | 25 | 130 | |||
Sound gloves | 30 | 160 | |||
Kyomei Supika | 35 | 300 | Attacks stun the enemy for an additional 5 seconds, dealing additional (Lvl sound * 35) damage. | Dosu | |
White Brass Knuckles | 40 | 230 | |||
Lee's glove | 45 | 270 | |||
Sharp Glove | 50 | 320 | |||
Bandit's club | 55 | 350 | |||
Jinton's glove | 60 | 390 | |||
Doton's gauntlet | 65 | 430 | |||
Fuuton glove | 70 | 460 | |||
Suiton glove | 80 | 520 | |||
Raiton's gauntlet | 85 | 550 | |||
Katon's Gauntlet | 85 | 560 | |||
Claws | 90 | 850 | Our attacks increase the attack speed by (100ms * Attack). Maximum 5 times. The effect disappears 5 seconds after the last attack. | Sora | |
Kakuzu Hand | 90 | 850 | Our attacks gain 3 meters range. | Kakuzu | |
Hammer | 95 | 650 | |||
Knuckle-duster | 100 | 950 | We deal additional (Lvl NinJutsu * 30) damage on impact. | Asuma | |
Chiriku's glove | 105 | 1000 | We regenerate an additional 3% of current health on impact. | Chiriku | |
Metal gloves | 110 | 800 | |||
Club | 115 | 830 | Our attacks hurt people in the vicinity of up to 3 meters, dealing 1/3 of the damage they deal. | Kotetsu & Izumo | |
Nunchaku | 115 | 860 | |||
Samurai gloves | 120 | 890 | |||
Camouflaged Gloves | 120 | 910 | |||
Furious Gloves | 125 | 930 | |||
Calm Gloves | 130 | 950 | |||
Double brass knuckles | 135 | 1350 | We deal additional (Lvl NinJutsu * 50) damage on impact. | Furido | |
Gauntlets of the IV Raikage | 140 | 1500 | Our attacks deal additional (Lvl Raiton * 30) damage on impact, stunning for an additional 5 seconds. | IV Raikage | |
Sand Gloves | 145 | 1040 | |||
Bloody Gloves | 150 | 1070 | |||
Ranton blades | 155 | 1120 | |||
Diamond Stick | 160 | 1250 | |||
Gai Nunchaku | 165 | 1700 | Our attacks deal additional (Lvl TaiJutsu * 30) damage on impact, regenerating 10% of maximum energy. | Maito Gai | |
Cursed Gauntlet | 170 | 1400 | |||
The Shadow Blades | 180 | 1550 | |||
Yoton gloves | 190 | 2300 | Our attacks set the target on fire, dealing (Lvl Katon * 30) + (Lvl Doton * 30) damage every second for 5 seconds. | Roshi | |
Madara's glove | 195 | 2500 | Our attacks deal additional (Lvl Kekkei Genkai * 50) damage. | Edo Madara | |
Kokinjo | 200 | 2800 | We drain from the opponent when hitting 1/3 of the maximum chakra, turning it into our additional attack points for a period of 10 seconds. | Hamura | |
Yagai Gloves | 210 | 3000 | The gates stop taking our health away. | Maito Gai | |
Five-leafed Mitten | 215 | 2200 | |||
Kinshiki blades | 215 | 3200 | Our attacks deal additional (Lvl NinJutsu * 80) damage on impact. | Kinshiki | |
Night Fist | 220 | 2300 | |||
Mecha gloves | 225 | 3300 | Our attacks increase the armor by (Lvl Kekkei Genkai * 100) for the next 5 seconds. | Mecha Naruto | |
Chimera gloves | 230 | 3500 | When attacking, we apply 30% of the opponent's physical damage to our physical damage for 5 seconds. | Hiruko | |
Frog gloves | 235 | 3300 | Our attacks deal additional (Lvl SenJutsu * 50) damage, regenerating 10% of the maximum natural energy. | Kashin Koji | |
Otsutsuki glove | 240 | 3500 | Our attacks deal additional (Lvl Kekkei Mora * 50) damage, regenerating 10% of maximum chakra. | Jigen | |
Susanoo's fist | 250 | 3500 | Our attacks hurt people in the vicinity of up to 5 meters, dealing them the value of the damage dealt. | Forge |
KenJutsu weapons
Worn on the left hand. The use of melee attacks trains the KenJutsu level. KenJutsu attacks are faster, but weaker than TaiJutsu attacks.
Icon | Name | Required Level | Damage | Unique effect | Loot |
Wooden sword | 1 | 15 | |||
Rod | 2 | 30 | |||
Curved Kunai | 5 | 45 | |||
Bandit cleaver | 10 | 60 | |||
Steel sword | 15 | 70 | |||
Broken Kubikiribocho | 20 | 300 | We regenerate an additional 5% of current health on attack. | Zabuza | |
Red Blade | 20 | 85 | |||
Katana | 25 | 100 | |||
Night blade | 30 | 125 | |||
Sound blade | 35 | 150 | |||
Kimmimaro drill | 35 | 400 | Our attacks ignore 90% of the enemy's armor. | Kimmimaro | |
Raijin no Ken | 40 | 500 | We deal extra (Lvl Raiton * 30) damage on impact, paralyzing for an additional 3 seconds. | Raiga | |
Pirate Sword | 45 | 180 | |||
Hiramekarei Kaiho | 50 | 600 | Our attacks ignore 30% of the enemy's armor, dealing additional (Lvl NinJutsu * 30) on impact. | Chojuro | |
Sasuke's Katana | 55 | 650 | Attacks deal additional (Lvl Raiton * 30) damage, paralyzing the enemy for an additional 3 seconds. | Sasuke - Orochimaru Hideout | |
Steel curve | 60 | 210 | |||
Hidan scythe | 65 | 700 | We regenerate an additional 5% of current health on attack. | Hidan | |
Kusanagi | 70 | 750 | On death, we have a 30% chance that we will be reborn in the same place without consequences. | Orochimaru - Hideout | |
Ishiken | 75 | 240 | |||
Tanto | 75 | 800 | Killing an enemy will restore 1/10 of your current health. | Shisui | |
Kurosawa | 80 | 850 | Critical attacks increase your damage by (Lvl KenJutsu * 50) for the next 5 seconds. | Mifune | |
God's blade | 85 | 280 | |||
Samehada | 100 | 1000 | Each attack regenerates us by adding 10% of the opponent's current chakra, taking it from the owner. | Kisame | |
Kiba | 100 | 1000 | Every third attack in a row deals (Lvl Raiton * 100) damage to objects within 5 meters. | Ameyuri Ringo | |
Kabutowari | 100 | 1000 | Our attacks stun the target for an additional 5 seconds, dealing (Lvl KenJutsu * 30) damage. | Jinin Akebino | |
Nuibari | 100 | 1000 | Our attacks paralyze the target for an additional 5 seconds, dealing additional damage (Paralysis Time * 500) with each hit. | Kushimaru Kuriarare | |
Shibuki | 100 | 1000 | Each third attack in a row causes an explosion, dealing additional (Lvl KenJutsu * 100) damage within 5 meters. | Jinpachi | |
Kubikiribocho | 100 | 1000 | We regenerate an additional 10% of current health on attack. | Edo Zabuza | |
White Fang | 115 | 1150 | Critical attacks regenerate an additional 10% of your current health. | Kakashi | |
Stone Sword | 130 | 1250 | Our attacks deal additional (Lvl NinJutsu * 30) damage on hit, paralyzing for an additional 3 seconds. | Jiraiya Ghost | |
Five-leaf sword | 150 | 750 | |||
Tobirama's sword | 165 | 1400 | Attacks deal additional (Lvl Raiton * 50) damage, paralyzing the enemy for an additional 3 seconds. | Tobirama | |
Divine Hiramekarei | 175 | 900 | |||
Enma | 180 | 1100 | |||
Biburato | 190 | 1600 | Attack speed increased to 700ms. | Killer Bee | |
Shichiseiken | 200 | 1700 | With each attack, we remember the most frequently used word of the enemy. On the 10th attack, we curse his soul. Each attack takes 100 chakra points. | Ashura | |
Nunoboko | 230 | 5000 | You must be Juubi's Jinchuuriki to use. Our attacks block the regeneration of chakra and health of the opponent for 5 seconds. | Juubi Jinchuuriki | |
Momoshiki's stick | 235 | 2000 | Melee attack range increased to three meters. | Momoshiki | |
Frog Artifact | 240 | 1500 | |||
Frog Swords | 245 | 2200 | Our attacks deal additional (Lvl SenJutsu * 50) damage, regenerating 10% of the maximum natural energy. | Kashin Koji | |
Otsutsuki Katana | 250 | 2300 | Our attacks deal additional (Lvl Kekkei Mora * 50) damage, regenerating 10% of maximum chakra. | Jigen | |
Totsuka | 250 | 3000 | Our attacks hurt people in the vicinity of up to 5 meters, dealing them the value of the damage dealt. | Forge |
Ranged Weapons
It is put in the pocket. Use under F1 / F2 throws at the opponent. The use of ranged attacks trains the level of BukiJutsu.
Icon | Name | Required Level | Damage | Unique effect | Loot |
Stone | - | 10 | |||
Hikaridama | - | - | We blind the hit targets per second. | ||
Shuriken | 5 | 20 | |||
Kunai | 10 | 30 | |||
Senbon | 15 | 40 | |||
Explosive Note | 35 | 50 | Set the target on fire, dealing 1/10 distance damage for 5 seconds. | ||
Poisonous Senbon | 50 | 60 | Poison the target, dealing 1/10 distance damage for 5 seconds. | ||
Fuuma Shuriken | 75 | 70 | |||
Suna Shuriken | 90 | 80 | |||
Smoke bomb | 100 | - | We blind the hit targets for three seconds. | ||
Jiton Kunai | 125 | 100 | |||
Doton Kunai | 150 | 140 | |||
Suiton Kunai | 165 | 180 | |||
Raiton Kunai | 175 | 200 | |||
Katon Kunai | 185 | 250 | Set the target on fire, dealing 1/10 distance damage for 5 seconds. | ||
Medical Senbon | 190 | - | Regenerate 1/10 of the target's maximum health. | ||
Explosive Kunai | 190 | 450 | Set the target on fire, dealing 1/10 distance damage for 5 seconds. | ||
Shukaku Spear | 200 | 600 | |||
Ice Senbones | - | 800 | Yuki clan required. We paralyze the hit target for one second. | ||
Hiraishin Kunai | - | 1000 | Namikaze clan required. We throw the marten anywhere in the area, marking it. After clicking the Q button, we will appear in it, recovering the kunai, dealing (Distance Damage) damage within 5 meters. | ||
Enton Shuriken | 215 | 1200 | Set the target on fire, dealing 1/10 distance damage for 5 seconds. | ||
Akuma Shuriken | 225 | 1400 | |||
Otsutsuki Shuriken | 230 | 1600 | |||
Mecha Shuriken | 245 | 1800 | |||
Yasaka no Magatama | 250 | 2000 | Set the target on fire, dealing 1/10 distance damage for 5 seconds. |
ShurikenJutsu weapons
Worn on the left hand. The use of ranged attacks trains the level of BukiJutsu.
Icon | Name | Required Level | Damage | Unique effect | Loot |
Slingshot | 1 | 30 | |||
Jouhyou | 5 | 50 | |||
Umbrella | 25 | 300 | Chance of block increased by 15%. | Shigure | |
Chain | 40 | 120 | |||
Bow | 65 | 500 | Critical attack chance increased by 15%. | Kidomaru | |
Launcher | 80 | 180 | |||
Mateki | 100 | 750 | Our attacks stun the target for three seconds. | Tayuya | |
Hanzou Scythe | 135 | 850 | Our attacks paralyze the target for three seconds. | Hanzou | |
Kusarigama | 150 | 350 | |||
Aoi umbrella | 165 | 500 | |||
Yagura's stick | 180 | 700 | |||
Gunbai | 200 | 1300 | Every 10 seconds, reflects a non-physical attack on the enemy. | Edo Madara | |
Bashosen | 230 | 1500 | Distance damage is increased by (Lvl Natur * 100) points. | Kaguya | |
Shakujo | - | 5000 | You must be Juubi's Jinchuuriki to use. Chakra regeneration increases by 100 points. | Juubi Jinchuuriki | |
Otsutsuki Spear | 245 | 1300 | |||
Susanoo Bow | 250 | 2500 | Our attacks set the target on fire, dealing 1/10 ranged damage for 5 seconds. | Forge | |
Urashiki's fishing rod | 250 | 1800 | Each attack takes another 2% of the opponent's maximum chakra, attaching this value to our maximum chakra per minute. | Urashiki | |
Minigun | 265 | 2000 | Range of ranged attacks increased by 15 meters. | Mecha Ao |