List of weapons in the game. The way to get them is possible in various ways: by purchasing, gaining experience, or by completing missions. Also note that the weapon drops after death.
Unique items are items dropped only by the enemy listed in the "Loot" tab . This item is unavailable from an random drop, and has inflated stats compared to the rest of the items, and has a unique effect that distinguishes this item from others.
TaiJutsu Weapons[]
Worn on the left hand. The use of melee attacks trains the level of TaiJutsu. Weapons attack speed: 1300ms.
Icon | Name | Required Strength | Damage | Description | Loot |
Gloves | 1 | 5 | |||
Bandit's gloves | 1 | 8 | |||
Haku gloves | 5 | 25 | Causes frost accumulation (5%). | Haku | |
Black Gloves | 3 | 13 | |||
Assassin's gloves | 7 | 18 | |||
Sound gloves | 7 | 20 | |||
White Brass Knuckles | 7 | 20 | |||
Lee's glove | 8 | 23 | |||
Sharp Glove | 8 | 26 | Causes an accumulation of bleeding (5%). | ||
Bandit's club | 9 | 29 | Causes an accumulation of bleeding (5%). | ||
Claws | 10 | 40 | Causes an accumulation of bleeding (5%). | Sora | |
Kakuzu Hand | 12 | 45 | Our attacks gain a meter of range. | Kakuzu | |
Chiriku's glove | 14 | 60 | Regenerate an additional 3% of your current health on hit. | Chiriku | |
Metal gloves | 14 | 44 | |||
Nunchaku | 17 | 53 | |||
Samurai gloves | 18 | 58 | |||
Camouflaged Gloves | 19 | 63 | |||
Furious Gloves | 20 | 68 | Our attacks apply two seconds of stun. | ||
Calm Gloves | 22 | 75 | Accumulates hypnosis (5%). | ||
Sand Gloves | 23 | 80 | Causes the accumulation of sand (5%). | ||
Bloody Gloves | 25 | 84 | Causes an accumulation of bleeding (5%). | ||
Ranton blades | 26 | 90 | Causes current build-up (5%). | ||
Diamond Stick | 28 | 94 | |||
Gai Nunchaku | 30 | 110 | Our attacks deal bonus (Lvl TaiJutsu) damage on impact, regenerating 2% of maximum energy. | Maito Gai | |
Cursed Gauntlet | 32 | 100 | |||
The Shadow Blades | 34 | 106 | |||
Madara's glove | 37 | 120 | They cause a build-up of excitement in the owner (5%). | Edo Madara | |
Kokinjo | 40 | 135 | We drain from the opponent when hitting 1/3 of the maximum chakra, turning it into our additional attack points for a period of 10 seconds. | Hamura | |
Yagai Gloves | 43 | 150 | Our attacks deal bonus (Lvl TaiJutsu) damage on impact, regenerating 3% of maximum energy. | Maito Gai | |
Five-leafed Mitten | 45 | 120 | |||
Night Fist | 48 | 125 | |||
Mecha gloves | 50 | 165 | Our attacks increase armor by (Lvl Kekkei Genkai) for the next 5 seconds. | Mecha Naruto | |
Chimera gloves | 53 | 175 | When attacking, append 5% of your opponent's physical damage to your physical damage for 5 seconds. | Hiruko | |
Frog gloves | 56 | 185 | Our attacks deal additional (Lvl SenJutsu) damage, regenerating 2% of the maximum natural energy. | Kashin Koji | |
Otsutsuki glove | 59 | 195 | Our attacks deal additional (Lvl Kekkei Mora) damage, regenerating 2% of maximum chakra. | Jigen | |
Susanoo's fist | 63 | 205 | Our attacks damage nearby people up to 2 meters, dealing the amount of damage dealt to them. | Forge | |
Monzaemon's gauntlet | 65 | 250 | Causes decay accumulation (5%). | Monzaemon Chikamatsu | |
Dragon Gauntlets | 68 | 156 | Causes fire to build up (5%). | ||
Mirror Blades | 72 | 160 | Accumulates hypnosis (5%). | ||
YinYang Gloves | 75 | 164 | Causes decay accumulation (5%). | ||
Assassin's Blade | 78 | 168 | Causes an accumulation of bleeding (5%). | ||
Gloves of Light | 82 | 220 | Accuracy increased by 15%. | Forge | |
Blood Gloves | 85 | 235 | Accuracy increased by 15%. | Factory |
KenJutsu Weapons[]
Worn on the left hand. The use of melee attacks trains the KenJutsu level. Weapons attack speed: 1100ms.
Icon | Name | Required Dexterity | Damage | Unique effect | Loot |
Wooden sword | 1 | 1 | |||
Rod | 1 | 2 | |||
Curved Kunai | 2 | 4 | |||
Bandit cleaver | 2 | 5 | |||
Steel sword | 3 | 7 | |||
Broken Kubikiribocho | 5 | 20 | Regenerate an additional 2% of your current health on hit. | Zabuza | |
Red Blade | 4 | 9 | Causes fire to build up (5%). | ||
Katana | 5 | 10 | |||
Night blade | 6 | 12 | |||
Sound blade | 7 | 15 | Our attacks apply two seconds of stun. | ||
Pirate Sword | 7 | 18 | |||
Hiramekarei Kaiho | 9 | 35 | Our attacks ignore 10% of the enemy's armor, dealing an additional (Lvl NinJutsu) on hit. | Chojuro | |
Steel curve | 10 | 20 | |||
Kusanagi | 12 | 45 | On death, we have a 30% chance to respawn in the same place without consequences. | Orochimaru - Hideout | |
Ishiken | 14 | 25 | |||
Tanto | 16 | 50 | Killing an enemy restores 2% of your current health. | Shisui | |
Kurosawa | 18 | 55 | Causes an accumulation of bleeding (5%). | Mifune | |
God's blade | 20 | 30 | Our attacks apply two seconds of stun. | ||
Samehada | 25 | 70 | Each attack regenerates us by adding 2% of the opponent's current chakra, thus taking it from the owner. | Kisame | |
Kiba | 25 | 70 | Every third attack in a row deals (Lvl Raiton) damage to objects within 5 meters. Causes current build-up (5%). | Ameyuri Ringo | |
Kabutowari | 25 | 70 | Our attacks stun the target for an additional 5 seconds, dealing (Lvl KenJutsu) damage. | Jinin Akebino | |
Nuibari | 25 | 70 | Our attacks paralyze the target for an additional 5 seconds, dealing additional (Paralysis Duration * 10) damage with each hit. | Kushimaru Kuriarare | |
Shibuki | 25 | 70 | Every third attack in a row causes an explosion, dealing additional (Lvl KenJutsu) damage within 5 meters. Causes fire to build up (5%). | Jinpachi | |
Kubikiribocho | 25 | 70 | Regenerate an additional 3% of your current health on hit. | Edo Zabuza | |
White Fang | 28 | 85 | Critical attacks regenerate an additional 3% of your current health. | Kakashi | |
Stone Sword | 30 | 95 | Accumulates hypnosis (5%). | Jiraiya Ghost | |
Five-leaf sword | 33 | 70 | Causes decay accumulation (5%). | ||
Divine Hiramekarei | 35 | 75 | It causes the accumulation of moisture (5%). | ||
Enma | 38 | 80 | |||
Biburato | 40 | 100 | Causes an accumulation of bleeding (5%). | Killer Bee | |
Shichiseiken | 43 | 110 | With each attack, we memorize the opponent's most frequently used word. At 20 attack, curse his soul. Each attack takes 50 chakra points. | Ashura | |
Momoshiki's stick | 45 | 120 | Melee attack range increased to two meters. | Momoshiki | |
Frog Artifact | 48 | 95 | Accumulates poison (5%). | ||
Frog Swords | 50 | 130 | Our attacks deal additional (Lvl SenJtsu) damage, regenerating 2% of maximum natural energy. | Kashin Koji | |
Otsutsuki Katana | 53 | 140 | Our attacks deal additional (Lvl Kekkei Mora) damage, regenerating 2% of maximum chakra. | Jigen | |
Totsuka | 55 | 150 | Our attacks damage nearby people up to 2 meters, dealing the amount of damage dealt to them. | Forge | |
Tooth Blade | 58 | 115 | |||
Crystal Katana | 62 | 125 | It causes the accumulation of moisture (5%). | ||
Sealing Sword | 65 | 135 | Causes decay accumulation (5%). | ||
Cursed Sword | 68 | 140 | Accumulates hypnosis (5%). | ||
Bident | 72 | 145 | Our attacks apply two seconds of stun. | ||
Sword of Light | 75 | 170 | Accuracy increased by 15%. | Forge | |
Sword of Blood | 78 | 170 | Accuracy increased by 15%. | Factory |
NinJutsu Weapons[]
Worn on the left hand. The use of melee attacks trains the level of NinJutsu. Melee attacks use non-physical damage instead of physical damage. Weapons attack speed: 1200ms.
Icon | Name | Required Wisdom | Damage | Description | Drop |
Ice Blades | 5 | 30 | Causes frost accumulation (5%). | Haku | |
Kyomei Supika | 8 | 45 | Attacks stun the enemy for an additional 5 seconds, dealing additional (Lvl Kekkei Genkai) damage. | Dosu | |
Kimimaro Drill | 10 | 45 | Our attacks ignore 10% of the enemy's armor. | Kimmimaro | |
Raijin no Ken | 13 | 50 | Causes current build-up (5%). | Raiga | |
Sasuke katana | 15 | 65 | Causes current build-up (5%). | Sasuke | |
Hidan's scythe | 18 | 70 | Causes an accumulation of bleeding (5%). | Hidan | |
Fuuton Gauntlet | 20 | 40 | Our attacks apply two seconds of stun. | ||
Suiton's gauntlet | 22 | 45 | It causes the accumulation of moisture (5%). | ||
Raiton Gauntlet | 24 | 50 | Causes current build-up (5%). | ||
Katon Gauntlet | 26 | 55 | Causes fire to build up (5%). | ||
Knuckle-duster | 28 | 85 | We deal additional (Lvl NinJtsu) damage on impact. | Asuma | |
Double brass knuckles | 30 | 100 | We deal additional (Lvl NinJtsu) damage on impact. | Furido | |
IV Raikage Gauntlets | 33 | 115 | Causes current build-up (5%). | IV Raikage | |
Tobirama's sword | 35 | 125 | Causes current build-up (5%). | Tobirama | |
Yoton Gloves | 38 | 130 | Causes fire to build up (5%). | Roshi | |
Kinshiki Blades | 40 | 145 | Our attacks deal extra (Lvl NinJutsu) damage on impact. | Kinshiki | |
Lightsaber | 45 | 185 | Each hit lowers the durability of the target's random limb by an additional 10%. | Boruto | |
Natural Ax | 48 | 130 | Accumulates poison (5%). | ||
Natural Blade | 52 | 135 | Accumulates poison (5%). | ||
Flaming Hammer | 55 | 140 | Causes fire to build up (5%). | ||
Flaming Sword | 58 | 145 | Causes fire to build up (5%). | ||
Stormblade | 63 | 150 | Causes current build-up (5%). | ||
Winged Blades | 65 | 250 | Performing an attack grants us for the next 10 seconds immunity to the blocking of health regeneration, energy, chakra, lowering the value of statistics and disabling modes. | Icarus |
BukiJutsu Weapons[]
Worn on the left hand. The use of melee attacks trains BukiJutsu level. Melee attacks use ranged damage instead of physical damage. Weapons attack speed: 1000ms.
Icon | Name | Required Perception | Damage | Description | Drop |
Umbrella | 5 | 30 | Attack block chance increased by 15%. | Shigure | |
Chain | 7 | 20 | |||
Hammer | 9 | 40 | Our attacks apply two seconds of stun. | ||
Club | 10 | 70 | Our attacks damage nearby people up to 2 meters, dealing the amount of damage dealt to them. | TenTen | |
Hanzo's scythe | 12 | 85 | Accumulates poison (5%). | Hanzou | |
Kusarigama | 15 | 60 | Causes an accumulation of bleeding (5%). | ||
Gaara's spear | 18 | 100 | Causes the accumulation of sand (5%). | Gaara | |
Umbrella Aoi | 20 | 75 | Accumulates poison (5%). | ||
Yagura's staff | 23 | 80 | Causes sleep accumulation (5%). | ||
Gunbai | 25 | 125 | Every 10 seconds, reflects a non-physical attack at the enemy. | Edo Madara | |
Black Spear | 28 | 100 | Causes decay accumulation (5%). | ||
Otsutsuki's spear | 33 | 110 | Causes decay accumulation (5%). | ||
Lasso | 35 | 120 | Accumulates poison (5%). | ||
Wind Scythe | 38 | 125 | Our attacks apply two seconds of stun. | ||
Charged blade | 40 | 130 | Causes current build-up (5%). | ||
Mythic Blade | 43 | 140 | Our attacks apply two seconds of stun. | ||
The Glass Blade | 46 | 145 | Causes fire to build up (5%). | ||
Blood Launcher | 50 | 150 | Causes an accumulation of bleeding (5%). | ||
Golden Gunbai | 54 | 160 | Every 10 seconds, reflects a non-physical attack at the enemy. | ||
Kunai of Blood | 58 | 200 | Accuracy increased by 15%. | Factory |
Throwable Weapons[]
It is put in the pocket. Use under F1 / F2 throws at the opponent. The use of ranged attacks trains the level of BukiJutsu. Weapons attack speed: 650ms.
Icon | Name | Required Perception | Damage | Unique effect | Loot |
Stone | - | 3 | |||
Hikaridama | - | - | We blind the hit targets per second. | ||
Shuriken | 1 | 6 | |||
Kunai | 2 | 9 | |||
Senbon | 4 | 12 | |||
Explosive Note | 5 | 21 | Causes fire to build up (5%). | ||
Poisonous Senbon | 7 | 27 | Accumulates poison (5%). | ||
Fuuma Shuriken | 9 | 36 | |||
Suna Shuriken | 11 | 45 | Causes the accumulation of sand (5%). | ||
Smoke bomb | 13 | - | We blind the hit targets for three seconds. | ||
Jiton Kunai | 15 | 69 | Our attacks apply two seconds of stun. | ||
Doton Kunai | 17 | 78 | |||
Suiton Kunai | 19 | 84 | It causes the accumulation of moisture (5%). | ||
Raiton Kunai | 22 | 90 | Causes current build-up (5%). | ||
Katon Kunai | 25 | 99 | Causes fire to build up (5%). | ||
Medical Senbon | 28 | - | Regenerate 1/10 of the target's maximum health. | ||
Explosive Kunai | 30 | 114 | Causes fire to build up (5%). | ||
Shukaku Spear | 34 | 132 | Causes the accumulation of sand (5%). | ||
Ice Senbones | - | 250 | Causes frost accumulation (5%). | ||
GenJutsu Shuriken | 38 | 141 | Accumulates hypnosis (5%). | ||
Akuma Shuriken | 42 | 150 | Causes an accumulation of bleeding (5%). | ||
Otsutsuki Shuriken | 45 | 156 | Causes decay accumulation (5%). | ||
Mecha Shuriken | 48 | 162 | |||
Yasaka no Magatama | 50 | 225 | Accumulates Amaterasu (5%). | ||
Katon Shuriken | 53 | 171 | Causes fire to build up (5%). | ||
Suiton Shuriken | 56 | 177 | It causes the accumulation of moisture (5%). | ||
Sharp Shuriken | 59 | 186 | Causes an accumulation of bleeding (5%). | ||
Fire Shuriken | 63 | 192 | Causes fire to build up (5%). | ||
YinYang Shuriken | 65 | 195 | Causes decay accumulation (5%). | ||
Heavenly Shuriken | 68 | 198 | Causes sleep accumulation (5%). |
ShurikenJutsu Weapons[]
Worn on the left hand. The use of ranged attacks trains the level of BukiJutsu. Weapons attack speed: 1000ms.
Icon | Name | Required Perception | Damage | Unique effect | Loot |
Slingshot | 1 | 3 | |||
Jouhyou | 2 | 6 | |||
Bow | 5 | 45 | Critical strike chance increased by 15%. | Kidomaru | |
Launcher | 4 | 30 | |||
Mateki | 8 | 70 | Accumulates hypnosis (5%). | Tayuya | |
Shikamaru Kunai | 10 | 85 | Our attacks paralyze the target for three seconds. | Shikamaru | |
Ino Senbons | 10 | 85 | Accumulates hypnosis (5%). | Ino | |
Fan | 12 | 60 | Our attacks apply two seconds of stun. | ||
Dormant Fan | 14 | 70 | Causes sleep accumulation (5%). | ||
Active Fan | 16 | 80 | Our attacks apply two seconds of stun. | ||
Forbidden Fan | 18 | 95 | Our attacks apply two seconds of stun. | ||
Karasu | 20 | 130 | Causes accumulation of poison (5%). | Kankurou | |
Bashosen | 20 | 150 | Ranged damage is increased by (Lvl Natur / 5) points. | Kaguya | |
Urashiki's fishing rod | 24 | 170 | Each attack takes another 2% of the opponent's maximum chakra, adding this value to our maximum chakra per minute. | Urashiki | |
Susanoo Bow | 28 | 185 | Accumulates Amaterasu (5%). | Forge | |
Minigun | 33 | 200 | Range of ranged attacks increased by 15 meters. | Mecha Ao | |
Enton Arch | 38 | 120 | Accumulates Amaterasu (5%). | ||
Fiery Fan | 43 | 130 | Causes fire to build up (5%). | ||
Ancient Fan | 48 | 140 | Our attacks apply two seconds of stun. | ||
Spiritual Fan | 53 | 150 | Our attacks apply two seconds of stun. | ||
Rifle of Light | 55 | 250 | Our arrows penetrate 50% of the armor of any object. | Forge |