List of weapons in the game. The way to get them is possible in various ways: by purchasing, gaining experience, or by completing missions. Also note that the weapon drops after death.
Item level is a value that defines the value of our item's stats. The higher the item level, the higher the item's stats.
Unique items are items dropped only by the enemy listed in the "Loot" tab . This item is unavailable from an random drop, and has inflated stats compared to the rest of the items, and has a unique effect that distinguishes this item from others.
Worn on the left hand. The use of melee attacks trains the level of TaiJutsu. Weapons attack speed: 1300ms.
Icon
Name
Required Strength
Description
Loot
Gloves
1
Academy
Bandit's gloves
1
Haku gloves
5
Causes frost accumulation (5%).
Haku
Black Gloves
3
Assassin's gloves
7
Sound gloves
7
White Brass Knuckles
7
Lee's glove
8
Sharp Glove
8
Causes an accumulation of bleeding (5%).
Bandit's club
9
Causes an accumulation of bleeding (5%).
Claws
10
Causes an accumulation of bleeding (5%).
Sora
Kakuzu Hand
12
Our attacks gain a meter of range.
Kakuzu
Chiriku's glove
14
Attacks have a 10% chance to regenerate 2% of current health.
Chiriku
Metal gloves
14
Nunchaku
17
Samurai gloves
18
Camouflaged Gloves
19
Furious Gloves
20
Our attacks apply two seconds of stun.
Calm Gloves
22
Accumulates hypnosis (5%).
Sand Gloves
23
Causes the accumulation of sand (5%).
Bloody Gloves
25
Causes an accumulation of bleeding (5%).
Ranton blades
26
Causes current build-up (5%).
Diamond Stick
28
Gai Nunchaku
30
Our attacks deal bonus (Lvl TaiJutsu) damage on impact, regenerating 2% of maximum energy.
Maito Gai
Cursed Gauntlet
32
The Shadow Blades
34
Madara's glove
37
They cause a build-up of excitement in the owner (5%).
Edo Madara
Kokinjo
40
We drain from the opponent when hitting 1/3 of the maximum chakra, turning it into our additional attack points for a period of 10 seconds.
Hamura
Yagai Gloves
43
Our attacks deal bonus (Lvl TaiJutsu) damage on impact, regenerating 3% of maximum energy.
Maito Gai
Five-leafed Mitten
45
Night Fist
48
Mecha gloves
50
Our attacks increase armor by (Lvl Kekkei Genkai) for the next 5 seconds.
Mecha Naruto
Chimera gloves
53
When attacking, append 5% of your opponent's physical damage to your physical damage for 5 seconds.
Hiruko
Frog gloves
56
Our attacks deal additional (Lvl SenJutsu) damage, regenerating 2% of the maximum natural energy.
Kashin Koji
Otsutsuki glove
59
Our attacks deal additional (Lvl Kekkei Mora) damage, regenerating 2% of maximum chakra.
Jigen
Susanoo's fist
63
Causes the accumulation of Amaterasu (5%).
Every 3rd attack in a row, apply 30% Amaterasu to objects within 10 meters, dealing (Amaterasu * 50) damage.
Forge
Monzaemon's gauntlet
65
Causes decay accumulation (5%).
Monzaemon Chikamatsu
Dragon Gauntlets
68
Causes fire to build up (5%).
Mirror Blades
72
Accumulates hypnosis (5%).
YinYang Gloves
75
Causes decay accumulation (5%).
Assassin's Blade
78
Causes an accumulation of bleeding (5%).
Gloves of Light
85
Armor penetration increased by 25%.
Forge
Blood Gloves
85
Damage dealt increased by (Radiation / 2)%.
Factory
KenJutsu Weapons[]
Worn on the left hand. The use of melee attacks trains the KenJutsu level. Weapons attack speed: 1100ms.
Icon
Name
Required Dexterity
Unique effect
Loot
Wooden sword
1
Academy
Rod
1
Curved Kunai
2
Bandit cleaver
2
Steel sword
3
Broken Kubikiribocho
5
Attacks have a 10% chance to regenerate 2% of current health.
Zabuza
Red Blade
4
Causes fire to build up (5%).
Katana
5
Night blade
6
Sound blade
7
Our attacks apply two seconds of stun.
Pirate Sword
7
Hiramekarei Kaiho
9
Our attacks ignore 10% of the enemy's armor, dealing an additional (Lvl NinJutsu) on hit.
Chojuro
Steel curve
10
Kusanagi
12
On death, we have a 30% chance to respawn in the same place without consequences.
Orochimaru - Hideout
Ishiken
14
Tanto
16
Killing an enemy restores 2% of your current health.
Shisui
Kurosawa
18
Causes an accumulation of bleeding (5%).
Mifune
God's blade
20
Our attacks apply two seconds of stun.
Samehada
25
Each attack regenerates us by adding 2% of the opponent's current chakra, thus taking it from the owner.
Kisame
Kiba
25
Every third attack in a row deals (Lvl Raiton) damage to objects within 5 meters. Causes current build-up (5%).
Ameyuri Ringo
Kabutowari
25
Our attacks stun the target for an additional 5 seconds, dealing (Lvl KenJutsu) damage.
Jinin Akebino
Nuibari
25
Our attacks paralyze the target for an additional 5 seconds, dealing additional (Paralysis Duration * 10) damage with each hit.
Kushimaru Kuriarare
Shibuki
25
Every third attack in a row causes an explosion, dealing additional (Lvl KenJutsu) damage within 5 meters. Causes fire to build up (5%).
Jinpachi
Kubikiribocho
25
Attacks have a 10% chance to regenerate 3% of current health.
Edo Zabuza
White Fang
28
Critical attacks have a 10% chance to regenerate 5% of your current health.
Kakashi
Stone Sword
30
Accumulates hypnosis (5%).
Jiraiya Ghost
Five-leaf sword
33
Causes decay accumulation (5%).
Divine Hiramekarei
35
It causes the accumulation of moisture (5%).
Enma
38
Biburato
40
Causes an accumulation of bleeding (5%).
Killer Bee
Shichiseiken
43
With each attack, we memorize the opponent's most frequently used word. At 20 attack, curse his soul. Each attack takes 50 chakra points.
Ashura
Momoshiki's stick
45
Melee attack range increased to two meters.
Momoshiki
Frog Artifact
48
Accumulates poison (5%).
Frog Swords
50
Our attacks deal additional (Lvl SenJtsu) damage, regenerating 2% of maximum natural energy.
Kashin Koji
Otsutsuki Katana
53
Our attacks deal additional (Lvl Kekkei Mora) damage, regenerating 2% of maximum chakra.
Jigen
Totsuka
55
Causes the accumulation of Amaterasu (5%).
Every 3rd attack in a row, apply 30% Amaterasu to objects within 10 meters, dealing (Amaterasu * 50) damage.
Forge
Tooth Blade
58
Crystal Katana
62
It causes the accumulation of moisture (5%).
Sealing Sword
65
Causes decay accumulation (5%).
Cursed Sword
68
Accumulates hypnosis (5%).
Bident
72
Our attacks apply two seconds of stun.
Sword of Light
85
Armor penetration increased by 25%.
Forge
Sword of Blood
85
Damage dealt increased by (Radiation / 2)%.
Factory
NinJutsu Weapons[]
Worn on the left hand. The use of melee attacks trains the level of NinJutsu. Melee attacks use non-physical damage instead of physical damage. Weapons attack speed: 1200ms.
Icon
Name
Required Wisdom
Description
Drop
Chakra Blade
1
Academy
Ice Blades
5
Causes frost accumulation (5%).
Haku
Kyomei Supika
8
Attacks stun the enemy for an additional 5 seconds, dealing additional (Lvl Kekkei Genkai) damage.
Dosu
Kimimaro Drill
10
Our attacks ignore 10% of the enemy's armor.
Kimmimaro
Raijin no Ken
13
Causes current build-up (5%).
Raiga
Raiton Katana
15
Causes current build-up (5%).
Sasuke
Hidan's scythe
18
Causes an accumulation of bleeding (5%).
Hidan
Fuuton Gauntlet
20
Our attacks apply two seconds of stun.
Suiton's gauntlet
22
It causes the accumulation of moisture (5%).
Raiton Gauntlet
24
Causes current build-up (5%).
Katon Gauntlet
26
Causes fire to build up (5%).
Knuckle-duster
28
We deal additional (Lvl NinJtsu) damage on impact.
Furido
Double brass knuckles
30
We deal additional (Lvl NinJtsu) damage on impact.
Furido
IV Raikage Gauntlets
33
Causes current build-up (5%).
IV Raikage
Tobirama's sword
35
Causes current build-up (5%).
Tobirama
Yoton Gloves
38
Causes fire to build up (5%).
Roshi
Kinshiki Blades
40
Our attacks deal extra (Lvl NinJutsu) damage on impact.
Kinshiki
Lightsaber
45
Each hit lowers the durability of the target's random limb by an additional 10%.
Boruto
Natural Ax
48
Accumulates poison (5%).
Natural Blade
52
Accumulates poison (5%).
Flaming Hammer
55
Causes fire to build up (5%).
Flaming Sword
58
Causes fire to build up (5%).
Stormblade
63
Causes current build-up (5%).
Winged Blades
65
Performing an attack grants us for the next 10 seconds immunity to the blocking of health regeneration, energy, chakra, lowering the value of statistics and disabling modes.
Icarus
BukiJutsu Weapons[]
Worn on the left hand. The use of melee attacks trains BukiJutsu level. Melee attacks use ranged damage instead of physical damage. Weapons attack speed: 1000ms.
Icon
Name
Required Perception
Description
Drop
Fan
1
Academy
Umbrella
5
Attack block chance increased by 15%.
Shigure
Chain
7
Hammer
9
Our attacks apply two seconds of stun.
Club
10
Our attacks damage nearby people up to 2 meters, dealing the amount of damage dealt to them.
TenTen
Hanzo's scythe
12
Accumulates poison (5%).
Hanzou
Kusarigama
15
Causes an accumulation of bleeding (5%).
Gaara's spear
18
Causes the accumulation of sand (5%).
Gaara
Umbrella Aoi
20
Accumulates poison (5%).
Yagura's staff
23
Causes sleep accumulation (5%).
Gunbai
25
Every 10 seconds, reflects a non-physical attack at the enemy.
Edo Madara
Black Spear
28
Causes decay accumulation (5%).
Otsutsuki's spear
33
Causes decay accumulation (5%).
Lasso
35
Accumulates poison (5%).
Wind Scythe
38
Our attacks apply two seconds of stun.
Charged blade
40
Causes current build-up (5%).
Mythic Blade
43
Our attacks apply two seconds of stun.
The Glass Blade
46
Causes fire to build up (5%).
Blood Launcher
50
Causes an accumulation of bleeding (5%).
Golden Gunbai
54
Every 10 seconds, reflects a non-physical attack at the enemy.
Kunai of Blood
85
Damage dealt increased by (Radiation / 2)%.
Factory
Ryushiki Staff
90
Causes accumulation of radiation (5%) on the enemy and us.
We have (Target Radiation)% chance to avoid damage. Max 30%.
Ryushiki
Throwable Weapons[]
It is put in the pocket. Use under F1 / F2 throws at the opponent. The use of ranged attacks trains the level of BukiJutsu. Weapons attack speed: 650ms.
Icon
Name
Required Perception
Unique effect
Stone
-
Hikaridama
-
We blind the hit targets per second.
Shuriken
1
Kunai
2
Senbon
4
Explosive Note
5
Causes fire to build up (5%).
Poisonous Senbon
7
Accumulates poison (5%).
Fuuma Shuriken
9
Suna Shuriken
11
Causes the accumulation of sand (5%).
Smoke bomb
13
We blind the hit targets for three seconds.
Jiton Kunai
15
Our attacks apply two seconds of stun.
Doton Kunai
17
Suiton Kunai
19
It causes the accumulation of moisture (5%).
Raiton Kunai
22
Causes current build-up (5%).
Katon Kunai
25
Causes fire to build up (5%).
Medical Senbon
28
Regenerate 1/10 of the target's maximum health.
Explosive Kunai
30
Causes fire to build up (5%).
Shukaku Spear
34
Causes the accumulation of sand (5%).
Ice Senbones
-
Causes frost accumulation (5%).
GenJutsu Shuriken
38
Accumulates hypnosis (5%).
Akuma Shuriken
42
Causes an accumulation of bleeding (5%).
Otsutsuki Shuriken
45
Causes decay accumulation (5%).
Mecha Shuriken
48
Yasaka no Magatama
50
Accumulates Amaterasu (5%).
Katon Shuriken
53
Causes fire to build up (5%).
Suiton Shuriken
56
It causes the accumulation of moisture (5%).
Sharp Shuriken
59
Causes an accumulation of bleeding (5%).
Fire Shuriken
63
Causes fire to build up (5%).
YinYang Shuriken
65
Causes decay accumulation (5%).
Heavenly Shuriken
68
Causes sleep accumulation (5%).
ShurikenJutsu Weapons[]
Worn on the left hand. The use of ranged attacks trains the level of BukiJutsu. Weapons attack speed: 1000ms.
Icon
Name
Required Perception
Unique effect
Loot
Slingshot
1
Academy
Jouhyou
2
Bow
5
Critical strike chance increased by 15%.
Kidomaru
Launcher
4
Mateki
8
Accumulates hypnosis (5%).
Tayuya
Shikamaru Kunai
10
Our attacks paralyze the target for three seconds.
Shikamaru
Ino Senbons
10
Accumulates hypnosis (5%).
Ino
Fan
12
Our attacks apply two seconds of stun.
Dormant Fan
14
Causes sleep accumulation (5%).
Active Fan
16
Our attacks apply two seconds of stun.
Forbidden Fan
18
Our attacks apply two seconds of stun.
Karasu
20
Causes accumulation of poison (5%).
Kankurou
Bashosen
20
Ranged damage is increased by (Lvl Natur * 2) points.
Kaguya
Urashiki's fishing rod
24
Each attack takes another 2% of the opponent's maximum chakra, adding this value to our maximum chakra per minute.
Urashiki
Susanoo Bow
28
Accumulates Amaterasu (5%).
Forge
Minigun
33
Ranged attack speed is increased by 100ms.
Mecha Ao
Enton Arch
38
Accumulates Amaterasu (5%).
Fiery Fan
43
Causes fire to build up (5%).
Ancient Fan
48
Our attacks apply two seconds of stun.
Spiritual Fan
53
Our attacks apply two seconds of stun.
Rifle of Light
55
Our arrows penetrate 25% of the armor of any object.